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Sonic and the black knight swords
Sonic and the black knight swords










sonic and the black knight swords

The swinging is more or less a motion-controlled button and it works thanks to the fact you are moving sonic with the Nunchuck's analog stick and jumping is a lot better compared to Secret Rings. Considering this is on the Wii, you shake the controller to swing the sword left, right or thrusting it forward. Okay, going into Black Knight, the gameplay gimmick this time out is Sonic having a sword. I loved Unleashed despite its problems (personally think its a great game) and this continue's Sonic slowly getting better just a fun fact, this game was made by the same team that made Colors and we all know how great that game is !

sonic and the black knight swords

That WOULD be a problem it was as flawed as Secret Rings.but thankfully it isn't. Mission systems, skill system, core gameplay mechanics and level design style (going through forward-tunnels with some platforming along the way) are all rooted from Secret Rings. Why talk about this when discussing Black Knight? Well, due to being a sequel, the game takes a lot of elements form Secret Rings. A hell of a lot better then 06 (which came out a few month's earlier) though. You got upgrades and have a skill system to make things better by the end but still, it makes what should be a fun simple game into a rough time for people. Sonic was locked on a single path and you tilted the controller left and right, which means platforming and navigating levels was a pain early on. I enjoyed that game a good deal but it was very flawed for one big reason forced motion controls.

sonic and the black knight swords

This is the sequel to Sonic & The Secret Rings, a motion controlled game that originated as a port of Sonic 06 for the Wii but turned into its own thing.












Sonic and the black knight swords